Support for Terragen terrains and heightmaps in Portable Graymap format has
been added.
The terrain subsystem of Ca3DE is now able to load terrains directly from
Terragen
(
*.ter) terrain files as well as from
Portable
Graymap (
*.pgm) heightmap images.
Both file formats are well supported by most terrain generation and editing
tools and allow for an optimal work-flow for the artist, as no inconvenient and
inherently problematic file format conversions are required any more:
Create your new terrain with e.g. TerraFormer, edit it with Leveller,
Terragen or any other program of your choice, and load it with one mouse click
into CaWE for use with Ca3DE!
Another advantage over importing terrains from normal heightmap images in
bmp,
tga,
png or
jpeg file format (which continue to be supported) is that
ter and
pgm files support a
full 16
bit precision of heightmap resolution!
That's
256 times as accurate as the other formats, and
translates to a
height precision of millimeters for moutains
that are
hundreds of meters high!
This allows you to get even the finest terrain details and structures into
Ca3DE!
As always, all new features will be included with the next release.