The newly developed
Model Editor
is rapidly approaching completion, and we will take the occasion to
create a new stable, binary Cafu Engine demo release as well.
As creating precompiled, binary Cafu releases has been a lengthy and tiresome
process in the past that involved many manual steps and was prone to errors --
this is also why you typically saw so few of them

-- we've spent some work to create new scripts that
automate all steps for creating, uploading and publishing new source and
binary releases of the Cafu Engine:
Additionally, the website is more clever now: it assembles the list of
available files automatically, so that we no longer have to hand-edit it every
time. As a result, making new releases is a
lot easier now than it was
before.
You can already see the fruits of these changes at the
Downloads page, where the r514
releases have all been created as outlined above. (I will soon post
another News announcement that addresses the newly released files and the
Model Editor itself.)
Cafu Engine support for
Windows 2000 and Windows XP pre-SP2
Unfortunately, it's getting more and more difficult to continue support for
Windows 2000 and Windows XP Pre-SP2 in the Cafu Engine.
I'm still using Windows 2000 on one of my development machines, and never found
that it's lacking any crucial features compared to the Windows 7 system I'm
currently writing this post with. So I'm still perfectly happy, and if it was
for me, I'd continue using Windows 2000 for Cafu Engine development. However,
it's getting increasingly difficult to get recent drivers, software and support
for Windows 2000. Worse, Microsoft's Visual Studio 2010 cannot build program
executables that run under Windows 2000 and Windows XP pre-SP2, so we're stuck
with Visual Studio 2005.
Well, all good things must come to an end, and so we've decided to officially
drop Windows 2000 support in the Cafu Engine. (Inofficially, for my private
builds, I'll continue using it for another while.) In fact, the recent r514
Windows releases have already been built with Visual Studio 2010.
I guess it is worth noting that the Cafu Engine has supported Windows 2000
longer than Microsoft itself, and far longer than most projects or companies
would have done.
It may be possible to continue building for Windows 2000 using either Visual
Studio 2005 or the GCC, but with newer compilers for the latest C++11 standard
being just around the corner, we will eventually migrate to C++11 and take
advantage of the new compiler and language features.