As announced in our
previous
news item, we're developing a set of exciting new features for the
next release of the Ca3D-Engine:
Among the already finished items is the new
GUI Editor:
A convenient graphical editor for editing GUIs for use in Ca3DE. The resulting
GUIs can be used both in
2D (e.g. for the console,
player HUD or the
main menu) as well as
directly in the
3D worlds as game elements. See the
GUI Gallery
for some examples - updated today!
We're very proud that in our implementation we managed to beautifully combine
two normally totally opposed concepts: Our GUIs are
conveniently
edited in the new
graphical GUI Editor and
still customized in a very
powerful and flexible
manner by
easy to understand Lua scripts.
The GUI Editor is a component of the
Ca3DE World Editor
"CaWE", and it employs a new advanced user interface style that is
already familiar to many users from other contemporary applications. We are
currently working to extend the same user interface technique to the well-known
Map Editor component
of CaWE as well.
Also finished is the new
Font Wizard that you can use to
convert regular font files for use in Ca3DE GUIs.
The conversion is fully automatic in just a few simple steps, and the
Font Wizard guides you through the process. The image to the
left shows the second to last and last steps of the wizard.
Under the hood, we employ the
FreeType Font Engine, and thus our
Font Wizard supports all font types that FreeType supports: Among others,
these are TrueType Fonts (*.ttf), OpenType Fonts (*.otf;*.ttf), PCF Fonts
(*.pcf), BDF Fonts (*.bdf), Windows Fonts (*.fnt), etc.
Besides these, more new features and changes are already under development, and
we will update you as soon as they are finished!