New features for next release

As announced in our previous news item, we're developing a set of exciting new features for the next release of the Ca3D-Engine:

Among the already finished items is the new GUI Editor: A convenient graphical editor for editing GUIs for use in Ca3DE. The resulting GUIs can be used both in 2D (e.g. for the console, player HUD or the main menu) as well as directly in the 3D worlds as game elements. See the GUI Gallery for some examples - updated today! :up:

We're very proud that in our implementation we managed to beautifully combine two normally totally opposed concepts: Our GUIs are conveniently edited in the new graphical GUI Editor and still customized in a very powerful and flexible manner by easy to understand Lua scripts.

The GUI Editor is a component of the Ca3DE World Editor "CaWE", and it employs a new advanced user interface style that is already familiar to many users from other contemporary applications. We are currently working to extend the same user interface technique to the well-known Map Editor component of CaWE as well.

Also finished is the new Font Wizard that you can use to convert regular font files for use in Ca3DE GUIs.
The conversion is fully automatic in just a few simple steps, and the Font Wizard guides you through the process. The image to the left shows the second to last and last steps of the wizard.

Under the hood, we employ the FreeType Font Engine, and thus our Font Wizard supports all font types that FreeType supports: Among others, these are TrueType Fonts (*.ttf), OpenType Fonts (*.otf;*.ttf), PCF Fonts (*.pcf), BDF Fonts (*.bdf), Windows Fonts (*.fnt), etc.

Besides these, more new features and changes are already under development, and we will update you as soon as they are finished! :wohow: