We're happy to release new and updated development packages today!
The current revision in the SVN source code repository is
r49
(
timeline), and thus the source
code archives (
zip and
tar.gz) at the
Downloads page have been updated
accordingly.
Also at the
Downloads page is the
new
binary development release. Just like the older stable release 9.06,
it contains – at r49 – the ready-to-run binaries.
Regarding their content, these releases are mostly maintenance releases. They
contain many fixes and enhancements as listed at the
timeline and our
news.
A very recent addition is the ability to record the paths of a players
movement, and to load them as pointfiles into CaWE (
details).
You start the recording of a path by typing
at the in-game console. The recording starts immediately and writes the
path into file
mypath.pts.
The recording is stopped by quitting the map, by starting a new recording into
another file, or by entering
at the in-game console.
The resulting file can then be loaded into CaWE just like
pointfiles
for leak detection.
This feature has been specially implemented for another research project at the
University of Applied Sciences of Dortmund, where the Cafu Engine is
employed for simulating lighting conditions in urban environments.