Good news for all Ca3DE mappers: I've just introduced a very nice and simple
proxy mechanism for texture handling in CaWE, which makes starting CaWE
much faster. For example, on my system, the CaWE splash screen used to
be shown about 20 seconds before CaWE was fully initialized, now it is
significantly less than a second.
Another improvement is the larger font in the Texture Browser. The font for the
texture names is now large enough so that it is easier to read.