Full model support for CaWE
I just finished the model rendering support for CaWE, the upcoming Ca3DE World
Editor.
This very important feature allows to set, view and manipulate entities that
represent models (e.g. static detail models for decoration) directly in
CaWE.
Thanks to previously well designed code, the CaWE model rendering will support
exactly the same rendering features and file formats that the Ca3D-Engine will
support in its upcoming release. That means that the models are rendered by the
new Ca3DE Material System, and both mdl and
ase file formats can be imported.