The open-source game engine and graphics engine for multiplayer, cross-platform, real-time 3D action

It is currently 2014-10-23, 07:08

All times are UTC + 1 hour [ DST ]




Post new topic This topic is locked, you cannot edit posts or make further replies.  [ 2 posts ] 
Author Message
PostPosted: 2011-10-21, 20:49 
Offline
Site Admin
User avatar

Joined: 2004-08-19, 13:46
Posts: 1982
Location: Germany
We just completed a set of minor changes to make the Cafu Engine compile and work on the new Ubuntu 11.10 (Oneiric Ocelot). Ubuntu 11.10 comes with the GCC 4.6.1, and we used the opportunity to streamline the build process as well.

When you compile from source code, you can update to the latest revision as usual with the command
Code:
svn update
This takes care of everything automatically, but if you run this in an existing working copy that was checked out before r410, please run the following commands as well:
Code:
rm -rf ExtLibs/freealut/build/
rm -rf ExtLibs/mpg123/build/
rm -rf ExtLibs/openal-soft/build/
These commands make sure that stale and now unused files created in earlier builds don't confuse the linker in current builds. After the above commands, just re-run SCons as usual:
Code:
scons
and everything should work properly on Ubuntu 11.10 -- and of course on older versions and on other systems as well! :up:

_________________
Best regards,
Carsten


Top
 Profile  
 
PostPosted: 2011-12-14, 11:53 
Offline
User avatar

Joined: 2011-11-23, 09:28
Posts: 85
I think it is useful if we mention the problem here, that happens if you build CaFu with the current FBX SDK. It might also happen if you use any other system that compiles using GCC >= 4.6.1

First, you have to have a look at Carstens post in the autodesk forums and apply his patch: http://area.autodesk.com/forum/autodesk-fbx/fbx-sdk/20121-sdk-under-ubuntu-linux/

Then you have to determine if the version of your FBX SDK is the Version equals the version in the SConscript file (Windows users: line 172; Linux users: line 182).
In my case I had to change it from 2012.1 to 2012.2

In my case, it compiled like a charm

_________________
Project Status: Code architecture definition
6 Programmers, 1 Photographer, 1 Architect, 1 Game designer


Top
 Profile  
 
Display posts from previous:  Sort by  
Post new topic This topic is locked, you cannot edit posts or make further replies.  [ 2 posts ] 

All times are UTC + 1 hour [ DST ]


Who is online

Users browsing this forum: No registered users and 0 guests


You cannot post new topics in this forum
You cannot reply to topics in this forum
You cannot edit your posts in this forum
You cannot delete your posts in this forum
You cannot post attachments in this forum

Search for:
Jump to:  
cron
Powered by phpBB® Forum Software © phpBB Group