blurred icons
Posted: 2012-04-08, 14:37
Hi @ll,
I am using small images for icons. I made the images 48x48 pixels and set them as Background for a 48x48 Pixel instance of
the "Sharp"-Definition comes from a rewritten texture loading, where the path is starting from the game root.
So, the image should fit perfectly into the window but is heavily blurred. Any Idea if I must set some shader or whatever?
Thanks in advance,
Haimi
I am using small images for icons. I made the images 48x48 pixels and set them as Background for a 48x48 Pixel instance of
WindowT
. Here is my Material definition:
Code: Select all
Textures/Icons/Wood
{
diffusemap #/Textures/Icons/Wood.png
LightShader none
noDynLight
}
So, the image should fit perfectly into the window but is heavily blurred. Any Idea if I must set some shader or whatever?
Thanks in advance,
Haimi