Search found 6 matches
- 2007-10-08, 05:39
- Forum: Editing and Mapping with CaWE
- Topic: Texture directories?
- Replies: 6
- Views: 7698
Oops, sorry, I didn't mean to put 'automatically' in there. Yes, it does rotate the selected object 90 degrees in one direction, which means you'd have to click it three times to rotate 270 degrees, but I personally find that faster than pressing control-m (transform) and typing "-90" or "270" in th...
- 2007-10-07, 06:23
- Forum: Editing and Mapping with CaWE
- Topic: Texture directories?
- Replies: 6
- Views: 7698
All right, thanks! I was wondering about that. Now that I've explored the .cmats a bit, they remind me a lot of Q3's shaders, which I'm familiar enough with to create and edit. I'm used to having only special shaders (Ie, light textures, water, or the really bad looking reactor texture I tried makin...
- 2007-10-07, 06:02
- Forum: Cafu Engine Support and Discussion
- Topic: Dissapearing textures
- Replies: 6
- Views: 7417
- 2007-10-06, 04:27
- Forum: Editing and Mapping with CaWE
- Topic: Texture directories?
- Replies: 6
- Views: 7698
Texture directories?
I've been playing around with CaWE and started and planed a small level to experiment with. I'm used to other editors but finally got the hang of Worldcraft/hammer/CaWe. Anyways, my question is, should I use the textures that come with the SDK as they are and hope that the directory layout isn't cha...
- 2007-10-06, 03:19
- Forum: Cafu Engine Support and Discussion
- Topic: Dissapearing textures
- Replies: 6
- Views: 7417
My desktop is at 32 bpp. It depends on the object in question... In a few shots, a grate appears and disappears, but in others the entire texture appears unmasked (like in the hanging pipe) or big pixilated 'holes' appear in the texture. Here's an example of the detail brushes (flange and lights) ap...
- 2007-10-05, 02:25
- Forum: Cafu Engine Support and Discussion
- Topic: Dissapearing textures
- Replies: 6
- Views: 7417
Dissapearing textures
I just downloaded Ca3D and was playing through the techdemo when I noticed that at certain times detail brushes (flanges around some pipes, lights, etc) disappeared when I looked from certain angles. Mainly, in the 'fenced off' space area with the huge pipe running across the room. Also, when I look...