Search found 60 matches
- 2012-09-04, 23:04
- Forum: General and Miscellaneous
- Topic: Cafu Engine at Social networks
- Replies: 1
- Views: 16037
Cafu Engine at Social networks
Hi I want to give you guys the links of Cafu Engine at Facebook and Twitter... The pages are directly directionated to the RSS feeds of Cafu Engine webpage... so there you can get any update and new related of Cafu Engine. http://twitter.com/cafuengine http://www.facebook.com/pages/Cafu-Engine/36682...
- 2012-09-04, 22:14
- Forum: Cafu Engine Support and Discussion
- Topic: Compiling Cafu on Fedora 17 x64
- Replies: 18
- Views: 22698
Re: Compiling Cafu on Fedora 17 x64
:O!! FINALLY IS DONE!!! \:D/ \:D/
Thanks so much for your help. As I promised I will send you the details of all modifications on the code to compile the code under c64 bits fedora linux with gcc 4.7
Thanks so much for your help. As I promised I will send you the details of all modifications on the code to compile the code under c64 bits fedora linux with gcc 4.7
- 2012-09-04, 21:45
- Forum: Cafu Engine Support and Discussion
- Topic: Compiling Cafu on Fedora 17 x64
- Replies: 18
- Views: 22698
Re: Compiling Cafu on Fedora 17 x64
g++ -o Libs/build/linux2/g++/debug/SoundSystem/Common/OggVorbisStream.os -c -g -funsigned-char -Wall -Werror -Wno-char-subscripts -fPIC -DDEBUG -DSCONS_BUILD_DIR=build/linux2/g++/debug -ILibs -IExtLibs -IExtLibs/freealut/include -IExtLibs/mpg123/src/libmpg123 -IExtLibs/libvorbis/include -IExtLibs/l...
- 2012-09-03, 23:18
- Forum: Cafu Engine Support and Discussion
- Topic: Compiling Cafu on Fedora 17 x64
- Replies: 18
- Views: 22698
Re: Compiling Cafu on Fedora 17 x64
hahaha no problem about that, In fact looks interesting solving all these stuff and help me to check the code and maybe understand what it does... I'll pm you all the changes that I've made (and even the other previous steps before compilation on my fedora) damn another one gcc -o ExtLibs/openal-sof...
- 2012-09-03, 21:27
- Forum: Cafu Engine Support and Discussion
- Topic: Compiling Cafu on Fedora 17 x64
- Replies: 18
- Views: 22698
Re: Compiling Cafu on Fedora 17 x64
Okay I see.. well I replaced that and it worked, but it stoped in the next file in the destructor of the MorphPrimpT class CaWE/MorphPrim.cpp: In destructor 'MorphPrimT::~MorphPrimT()': CaWE/MorphPrim.cpp:96:102: error: deleting object of polymorphic class type 'MP_VertexT' which has non-virtual des...
- 2012-08-31, 15:58
- Forum: Cafu Engine Support and Discussion
- Topic: How much are we talking for a commercial licence?
- Replies: 3
- Views: 6130
Re: How much are we talking for a commercial licence?
Hi- I am (potentially) interested in trying out the Cafu engine for my next commercial indie game project. I was wondering though, what kind of numbers are we talking about for a commercial licence for a small team who doesn't want to give up any percentage of profit? I guess you should [url=mailto...
- 2012-08-31, 01:56
- Forum: Cafu Engine Support and Discussion
- Topic: Compiling Cafu on Fedora 17 x64
- Replies: 18
- Views: 22698
Re: Compiling Cafu on Fedora 17 x64
It didn't I downloaded the source code from Subversion and from webpage I compiled both with all the modifications that we made... and both bring to me the following error: g++ -o build/linux2/g++/release/CaWE/MapTerrain.o -c -O3 -funsigned-char -Wall -Werror -Wno-char-subscripts -fno-strict-aliasin...
- 2012-08-31, 01:22
- Forum: Cafu Engine Support and Discussion
- Topic: Compiling Cafu on Fedora 17 x64
- Replies: 18
- Views: 22698
Re: Compiling Cafu on Fedora 17 x64
I'm compiling the last version (I used subversion now to download r618)
let's see if I have some problem
let's see if I have some problem
- 2012-08-30, 07:32
- Forum: Coding and Scripting
- Topic: dynamic map generation
- Replies: 10
- Views: 25814
Re: dynamic map generation
Is right... even you can find a map that has an elevator :pHWGuy wrote:Cafu already supports "elevators" partially... you could mod that into teleporting entire chunks of map in the form of ent groups around the place to rearrange the world..
- 2012-08-30, 02:09
- Forum: Cafu Engine Support and Discussion
- Topic: Compiling Cafu on Fedora 17 x64
- Replies: 18
- Views: 22698
Re: Compiling Cafu on Fedora 17 x64
Solved... I Added the same include file under that .cpp file and ClientStatusIdle.cpp but we have other Libs/Models/Loader_dlod.cpp:87:42: error: deleting object of abstract class type 'ModelLoaderT' which has non-virtual destructor will cause undefined behaviour [-Werror=delete-non-virtual-dtor] Li...
- 2012-08-30, 01:22
- Forum: Cafu Engine Support and Discussion
- Topic: Compiling Cafu on Fedora 17 x64
- Replies: 18
- Views: 22698
Re: Compiling Cafu on Fedora 17 x64
What does g++ --version output? g++ (GCC) 4.7.0 20120507 (Red Hat 4.7.0-5) Copyright (C) 2012 Free Software Foundation, Inc. This is free software; see the source for copying conditions. There is NO warranty; not even for MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. Does it help if you add ...
- 2012-08-28, 21:14
- Forum: Cafu Engine Support and Discussion
- Topic: Compiling Cafu on Fedora 17 x64
- Replies: 18
- Views: 22698
Re: Compiling Cafu on Fedora 17 x64
And I also I finalyy get it, I'm copilnig right now the cafu source code under linux Fedora 64 bits... let me say than is a really long process compilnig it (eventually I checked the requierments from getting started with source code) but I needed to install some packages not related there (if they ...
- 2012-08-28, 02:29
- Forum: Cafu Engine Support and Discussion
- Topic: Compiling Cafu on Fedora 17 x64
- Replies: 18
- Views: 22698
Re: Compiling Cafu on Fedora 17 x64
was the permission denied the problem... I changed that... the ll show me the file has 666 permissions :/
okay now I were noticed that my GTK is not right... i'll fix it, thanks a lot
okay now I were noticed that my GTK is not right... i'll fix it, thanks a lot
- 2012-08-26, 07:13
- Forum: Cafu Engine Support and Discussion
- Topic: Compiling Cafu on Fedora 17 x64
- Replies: 18
- Views: 22698
Compiling Cafu on Fedora 17 x64
Well Hi everybody I decided to transfer all my development tools to linux and in order to make a game Cafu provides me the tool for make something interesting the problem is I tried to compile the source code for linux... and well after of the searching of all packages needed for compile cafu and ia...
- 2012-04-15, 05:56
- Forum: Website, Forum and Wiki
- Topic: ModDB Profile
- Replies: 3
- Views: 16891
Re: ModDB Profile
hahahahaHWGuy wrote:That's a pretty funny picture of Carsten. lol
well It's done, the ModDB guys approved the Profiles on there, so I guess the people who has a profile on there should post your games